Sunday, June 21, 2015

Déjà vu

I recently started working on this project again, having forgotten all about having kept record of what little work I had previously done on this blog. As I began searching for a site to blog my project, this came up and thanks to google's auto-login features, I was reminded of this blog's existence.

This makes me quite happy because it saves me some work.

At any rate, I have decided to start with creating a clone of classic NES Metroid in python using pygame. Sure, using Super Metroid tiles for the finished product would be great, but realistically, it's a pretty small change. What needs to happen right now is simply to create the clone to the point of not being able to discern which version of the game it is without some careful analysis, such as jump heights, timing, etc -- which will probably be very difficult to get just right.

Obviously, this is not as interesting as the initial project idea because hey, if you want to play Metroid, just go play it on NES.

Regardless, for the sake of memory and moments like now, I will blog my progress.

Stay tuned.

No comments: